Diploma of Information Technology (Game Art and Design)

Course Code ICT50220

with Diploma of Information Technology (Game Programming) ICT50220

Duration
  • Part Time
  • 2 years
  • Full Time
  • 1 year
Delivery
  • Mixed Delivery
  • On Campus
Intakes
Campus
  • Moorabbin

This course is not available for International Students

Overview

The Diploma of Information Technology (Game Art and Design) with the Diploma of Information Technology (Game Programming) courses will take your 3D game concepts and make them a reality while developing the skills you need to create interactive, immersive and fun games.

Career Opportunities

  • games designer
  • 3D modeller
  • environmental artist
  • texture artist
  • animator
  • 3D character animator
  • VR developer
  • game programmer
  • 2D/3D artist level designer
  • game developer
  • mobile app developer
  • C# developer
  • interactive media developer

Pathway to further studies

  • BIS17 Bachelor of Information Systems

Studying the Diploma of Information Technology (Game Art and Design) at Holmesglen

You will learn the skills to develop games such as Virtual Reality (VR), first-person shooters, racing games, real-time strategy games, third-person shooters, role-playing games, side-scrolling games, mobile games, and many more.<p>Just like the games industry, you will work in teams to develop game prototypes and final products for a range of platforms. When your game has been thoroughly tested, you will publish it on your favourite gaming platforms, including Android, iOS, Virtual Reality, PC, Mac, and have the potential to publish to consoles like Xbox and PlayStation. This course includes the opportunity to be involved in the development of an industry-based project for Liminal VR, a Melbourne-based VR developer. Successful projects are published on the Liminal platform and are available via the Oculus store.<p>To facilitate an industry-standard game you will learn to work with C# programming and apply 3D artwork techniques, including advanced character design, prop design, environment design, animation and visual effects. You will also build skills in 3D sculpting software to an industry standard, and model and texture 3D game assets, allowing you to create stunning realistic models and textures for 3D games.

Entry Requirements

All applicants must be at least 17 years of age. Holmesglen requires learners to have completed one of the following qualifications:<p>ICT30120 Certificate III in Information Technology - including games stream electives<br>ICT40915 Certificate IV Digital and Interactive Games<br>ICT40120 Certificate IV in Information Technology (Gaming Development) <p>or have basic prior knowledge in the use of industry-standard game design technologies equivalent to the following: <p>Unity<br>C# <br>3D Maya <br>Adobe Photoshop <p>Applications:<br>Microsoft Word - access through Holmesglen MyHorizon<br>WebEx - free to download<br>Unity - student license free<br>Maya - student license free<br>3D Coat - free access through Holmesglen MyHorizon or student may purchase<br>ZBrush - access through Holmesglen MyHorizon<br>Substance Painter - student license free<br>Adobe Photoshop - free access through Holmesglen MyHorizon or students may purchase<br>Adobe Premier - free access through Holmesglen MyHorizon or student may purchase<br>GitHub desktop - free to download<br>7Zip or an equivalent compression utility - free to download<br>Google Chrome – recommended web browser<br>Onedrive or Google drive/Dropbox account for storage
Prior to enrolment or commencement of training, you will be required to complete a literacy and numeracy assessment via Basic Key Skills Builder (BKSB) and a Pre Training Review interview. These will assist with determining your suitability for the course and identify any learning support needs.

Recognition of prior learning

You may be able to reduce the number of units to be studied in your chosen course by measuring skills acquired through work, life experiences or qualifications obtained from formal studies or training. AQF qualifications and statements of attainment issued by another registered training organisation will be recognised by Holmesglen. Read more about Recognition of Prior Learning, Credits and Advanced Standing.

Course Structure

Timetable

This course is delivered both on campus and remotely via WebEx, at the same scheduled class time. Students can either attend on campus or join the class online.<p>Please note: International students can not attend remotely and must attend on campus for all classes.
Unit code Unit name
BSBXCS402 Promote workplace cyber security awareness and best practices
ICTICT532 Apply IP, ethics and privacy in ICT environments
ICTSAS527 Manage client problems
BSBXTW401 Lead and facilitate a team
ICTICT517 Match ICT needs with the strategic direction of the organisation
BSBCRT512 Originate and develop concepts
Unit code Unit name
CUAINN511 Adopt an innovative approach to creating production elements
CUADIG518 Refine digital art techniques
CUAACD537 Refine 3-D design ideas and processes
ICTGAM539 Create and implement designs for 3-D games environments
ICTGAM537 Prepare games for different platforms and delivery modes
ICTGAM533 Create complex 3-D interactive games
ICTPRG532 Apply advanced object-oriented language skills
ICTGAM423 Apply artificial intelligence in game development
ICTICT433 Build graphical user interfaces
ICTGAM535 Develop complex 3-D software for games and interactive media
ICTGAM552 Create complex 3-D characters for games
ICTGAM542 Animate 3-D characters for digital games
ICTGAM543 Produce digital animation sequences
ICTGAM545 Manage technical art and rigging in 3-D animations

Assessment

Assessments are designed to provide learners with opportunities to demonstrate they have attained the required skills and knowledge using a range of practically based activities and tasks, as required by recognised standards.

How to apply

Direct

Click the ‘apply’ button below to get your application started with us. Our friendly Holmesglen team will be in touch to discuss your study opportunities and pre-training requirements.

Visit How to Apply for more information on the application process.

Recruitment

Holmesglen may engage third parties to recruit students on behalf of the institute. Third party recruiters receive a commission and this will not impact on your fees.

Find out more about your rights and obligations as a student and the services we provide at Holmesglen.

Outcomes

Qualification and Recognition

On completion of this program, you will receive the ICT50220 Diploma of Information Technology (Game Art and Design) and the ICT50220 Diploma of Information Technology (Game Programming) qualification.

Industry Connections

Fees

Tuition fees GST exempt Cost
Full Fee $15,766
Government subsidised $8,778
Mandatory Non-Tuition Fees Cost

Additional Course Cost

1 TB External SSD Hard Drive, approximately $75 Recommended

All fees are indicative only. Your fees will be calculated on your individual circumstances at the time of enrolment. Training is delivered with Victorian and Commonwealth funding. <a href="/study-with-us/tafe-study/tafe-fees-and-scholarships/government-subsidised-training">Find out now if you are eligible for Government-subsidised fees or Concession. </a>

 

VET Student Loans are available to eligible student to pay for tuition fees for this course. <a href="https://holmesglen.edu.au/study-with-us/scholarships-and-financial-aid/vet-student-loans">Read more about VET Student Loans</a>.

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